Dear Reality dearVR PRO 2 v2.0.0 WIN
- Release Date: 25-01-2024, 14:24
- Category: Audio Plugins
- License type: Full | Preactivated
- File size: 87.6 MB
- Rar Password: 123456
- Created by: Dear Reality
Bring your production to the next level with the state-of-the-art spatializer. Experience total control, whether mixing in multi-channel speaker formats up to 7.1.4 and 9.1.6, binaural, or Ambisonics. Being inserted in the audio track, dearVR PRO 2’s ultra-precise early reflection and reverb engine adds another layer of spatial experience, leading to true-to-life sounding productions with natural depth that puts you in the center of the sound.
KEY FEATURES:
- Stereo + Binaural Output: Supporting stereo and binaural 2-channel headphones output
- Ambisonics Output: Supporting first-, second-, and third order Ambisonics (AmbiX/FuMa)
- Extended Multi-Channel Loudspeaker Output: Supporting 35 loudspeaker formats, from 5.0, 5.1.4, 9.1.4, up to 9.1.6
- 3D Panner: Position and move audio sources in a virtual 3D environment adjusting azimuth, elevation, and distance to the listener
- Stereo Input: Position stereo tracks and alter the stereo width
- Occlusion: Easily simulate a sound being physically blocked by another object with an adjustable occlusion modeler
- Osc Head tracking Support: Connect your OSC head-tracker to enable head tracking in dearVR PRO 2
- Real-Time Auralization: Powerful real-time processing that continually changes the delay times and directions for early reflections arrivals as you move an audio source
- Ultra-Realistic Acoustic Presets: 46 vivid virtual acoustic environments to choose from, each independently recallable per plugin instance
- Adjustable Acoustics: Adjust the size, dimensions, and acoustic characteristics of virtual environments and as well as the balance between early reflections and reverb
- High- And Low-Pass Filter: Shape early reflections and the late reverb with individual HP and LP filters
- Advanced Spatial Algorithm: State-of-the-art processing allowing any multitrack session to be mixed in 3D with a high level of out-of-head localization
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